← Grade 7: Probability and Statistics
Sub plan
Grade 7: Probability and Statistics
Generated from the original open resource by Utah Middle School Math Project. Built only from the resource — nothing invented. Free, no login.
Objective
Students will understand what makes a game "fair" — that a game is fair when all outcomes (or all players' winning outcomes) are equally likely — and will practice this idea by analyzing spinner games using organized outcome lists, following the worked examples from Chapter 7 of Probability and Statistics.
Materials
- "Grade 7: Probability and Statistics" resource (Chapter 7 excerpt, Section 1 introduction and spinner game examples)
- Whiteboard or chart paper
- Paper and pencil for each student
- (Optional) Simple hand-drawn spinners with 5 or 6 sectors, or a paperclip and pencil to act as a spinner
Warm-up (~5 min)
- Write on the board: "What is a fair game?"
- Read aloud (or paraphrase) the resource's definition: a game has players, a tableau, moves, and outcomes, and a rule that decides the winner. A game is fair if all the outcomes are equally likely.
- Ask students to turn to a neighbor and give one guess: "Do you think a game where one player wins with odd numbers and the other wins with even numbers is automatically fair? Why or why not?"
- Take 2–3 quick verbal answers (no need to resolve yet — this sets up the main activity).
Main Activity (~25 min)
Work through the resource's spinner-game examples as a class, having students follow along on paper.
- Introduce the Two-Spinner Game (~5 min): Explain the setup — two players each spin a spinner with 5 sectors, numbers 0–9 split between the two spinners with no repeats. Higher number wins. Ask: "If Player A has {0,1,2,3,4} and Player B has {5,6,7,8,9}, who always wins?" Confirm: Player B always wins — this is not fair.
- Work through Example 1 together (~8 min):
- Player A has all odd digits {1,3,5,7,9}; Player B has all even digits {0,2,4,6,8}.
- Have students help count: there are 5 odd digits and 5 even digits, so there are 5 × 5 = 25 total outcome pairs (a,b).
- Ask: "Can 25 outcomes be split evenly into two equal groups?" (No — 25 is odd.)
- Conclusion from the resource: since 25 cannot be split into two equal sets, this cannot be a fair game.
- Work through Example 2 together (~8 min):
- Player A has {0,2,4,6,8,10} (6 sectors); Player B has {1,3,5,7,9} (5 sectors).
- Total outcomes = 6 × 5 = 30.
- Walk through the counting on the board exactly as in the resource: if a=0, A loses all 5 times; if a=2, A loses 4 times; if a=4, A loses 3 times; and so on, giving A loses 5+4+3+2+1 = 15 times.
- Since there are 30 total outcomes and A loses 15 times, A also wins 15 times — so A wins half the time.
- Conclusion: this is a fair game.
- Quick discussion (~4 min): Ask students why counting all the outcomes carefully (not just guessing) was necessary to answer the fairness question in both examples.
Wrap-up / Exit Ticket (~10 min)
Have students answer the following on paper individually (based directly on the resource's ideas):
- In your own words, what does it mean for a game to be "fair"?
- In Example 1 (odd digits vs. even digits), why couldn't the game be fair? (Hint: think about the total number of outcomes.)
- In Example 2, Player A had 6 numbers and Player B had 5 numbers, yet the game turned out to be fair. Explain how that is possible.
Collect the papers as an exit ticket.
If Time Remains
Introduce the "Second Game: Player B Always Wins" setup from the resource:
- Four spinners: Red {3,3,3}, Blue {4,4,2}, Green {5,5,1}, Yellow {6,2,2}.
- Player A picks a spinner first, then Player B picks from what's left.
- Pose the question from the resource (Example 3): "Once Player A has picked a spinner, is there a spinner Player B could pick to have the advantage?"
- Give students the hint from the resource: the answer involves B always choosing the spinner listed directly after A's choice in the order Red, Blue, Green, Yellow (wrapping back to Red after Yellow). Let students discuss briefly why this might give B an edge, without requiring a full proof.
Original licensed under CC BY 4.0. This teaching material is provided free by OER.ai.