Flashcards
Introduction to Digital Art
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Introduction to Digital Art – Flashcards
| Front | Back |
|---|---|
| Who is the author of "Introduction to Digital Art"? | Kristen R. Kennedy |
| Under what license is "Introduction to Digital Art" published? | A Creative Commons Attribution-Share Alike 4.0 International License, allowing remixing and tweaking even commercially, as long as credit is given and new works use identical license terms. |
| Who funded the development of this textbook? | The Fund for the Improvement of Postsecondary Education (FIPSE), U.S. Department of Education, through an Open Textbooks Pilot grant. |
| What AI tool was used to create the cover art? | DALL-E 4.0, used to generate AI artwork. |
| What role did ChatGPT play in creating this textbook? | It helped generate chapter outlines, structure and organize content, add clarity, generate MLA citations and a glossary, and format practical assessments. |
| What software suite is central to this textbook's lessons? | Adobe Creative Cloud. |
| What topics are covered in Chapter 1: The Digital Art Revolution? | The definition of digital art, its evolution, cultural significance, the creative process, and the contemporary digital art scene. |
| What topics are covered in Chapter 2: Digital Art Foundations? | Digital art studio set-up, digital art software, Adobe Cloud software, interface metaphors, color management/profiles, and resolution. |
| What legal/ethical topics are addressed in Chapter 3? | Legal and ethical considerations for image searching, advanced search techniques, copyright & licensing of work, and appropriation. |
| What is covered in Chapter 4: File Organization for Creatives? | Digital art asset management and best practices for storing and sharing files/data. |
| What is the focus of Chapter 5: The Digital Design Process? | The concept and design process, ideation, compositional elements and principles of design, compositional concepts, compositional techniques, and visual hierarchy. |
| What software is used in Lesson 1 on Vector Graphics? | Adobe Illustrator. |
| What design theory is applied to figure-ground studies in Lesson 1? | Gestalt Theory. |
| What is the Portfolio Project in Lesson 1? | Reimagining a popular logo with a humorous twist. |
| What software is used in Lesson 2 on Digital Photography? | Adobe Lightroom. |
| What does Lesson 2 cover besides photography assignments? | The history of photography. |
| What is "Interface Metaphors" (Chapter 2) about? | Concepts used in software design that relate digital tool interfaces to familiar real-world objects or actions. |
| What is "Appropriation" as discussed in Chapter 3? | The practice of using existing images or works, raising legal and ethical considerations around copyright and licensing. |
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